﻿using System;
using System.Threading;

namespace battlesim
{
	class MainClass
	{
		public static void Main (string[] args)
		{
//			Console.WriteLine ("Hello World!");
            PlayerPhase player = new PlayerPhase();
            player.Start();
            for (;;)
            {
                player.Update();
                Thread.Sleep(1000);
            }
		}
	}
}
